Ich habe ein paar Jahre in meiner Freizeit in einem internationalen Team an einem Freeware Ego-Shooter gearbeitet. TrueCombat:Elite war zeitweise sehr populär, ob und wie oft es heute noch gespielt wird, vermag ich nicht zu sagen…
Der Link zur Nordamerika Fraktion: http://www.truecombatelite.com/
Neben der Website habe ich sehr viel an den Maps gearbeitet (Layout, Models, Texturen), einige Waffen gebaut, und nicht zuletzt die GUI komplett überarbeitet.
Teaser Nations Cup
Teaser 0.49 Release
GUI und Artwork
Weapons
H&K G3 A2 as used by German Army, Colt M4/M16 weapon system with customized, camouflaged weapons. The M4 SOPMOD includes Backup Iron Sight, Sound Suppressor, Rail Interface System (RIS), Y-Flip Front Sight, AIMPOINT® Laser Sight. The SPR includes Backup Iron Sight, Sound Suppressor, Rail Interface System (RIS), Y-Flip Front Sight, Leupold® Mk 4 Scope.
Maps
OBJ_Rhuk is my latest, never finished, unreleased project. Lots of HD textures, texture-blending, new models and sounds.
OBJ_Railhouse, OBJ_Snow, OBJ_Northport and OBJ_Village were made by teammates for 0.48. I rebuild a lot, imported many new, self-made models and retextured every single triangle.
TC_Indochine is one of my first and largest maps. It was for TrueCombat, the former shooter was based on Q3Arena.







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